Take-Two Interactive CEO Strauss Zelnick said in a recent interview with IGN that PC has become a "much more" important part ...
"The PC version is kind of the version that's in the background, that is running the two versions and building them," former Rockstar developer Mike York said. "There's always a PC version of the game ...
Take-Two Interactive, the parent publisher behind games like Grand Theft Auto VI, Borderlands 4, and Civilization VII, ...
On February 4, Atari announced Breakout Beyond, a flashy and colorful version of the classic game being developed by Choice ...
Find out why GTA 6 will be console-exclusive at launch and how this decision impacts Take-Two Interactive's revenue strategy.
Two’s CEO reinforce the idea that consoles are where GTA 6 will better perform, which is why a PC version isn’t being ...
Weighing in on Rockstar Games’ decision not to release Grand Theft Auto 6 on PC later this year, Take Two CEO Strauss Zelnick said PC for any given title could make up “40 percent” of sales, which ...
GTA 6 publisher Strauss Zelnick explains why the game isn't launching on PC alongside the console version later this year.
Take-Two Interactive CEO addresses GTA 6 skipping PC at launch and shares a confident outlook on the current console landscape.
Consoles were once heavily dependent on exclusive games to survive, but that concept is quickly becoming extinct. And that's good for gamers.
Valve also created the Steam Link which let players stream their Steam games outside of their PC. It is not out of the question that Valve would develop a Steam console to try and expand its ...
Should GTA 6 skip a multi-platform launch that leaves out the PC, it could miss out on over 40% of a game's typically sales.