In this graduate-level course, students learn the principles and techniques of virtual 3D lighting, surface treatment, rendering and compositing. Topics covered include the use of shading networks, ...
Kevin Holmes: It's real-time stop-motion animation with 3D printed figures and strobe lights. Narrator: Getting the strobe lighting right is the most important part of this whole operation.
That’s what [Nate Damen] did using a 3D printer. He created a diffuser using PETG giving a standard string of LEDs a softer and more natural look that makes them look more like older light ...
This rigorous course builds upon the basic lighting and rendering concepts conveyed in Modeling I and II and explores the technical and psychological aspects of digital cinematography, lighting and ...